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Devlog
Sliding... for even worse abominations (b0.6)
February 01, 2022
by
snibk
For this update I've started working on a sliding feature. Essentially, it lets you automate sliding any audio effect/modulation parameter from one value to another in a set duration, back and forth...
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Audio effects have been implemented (b0.5)
January 26, 2022
by
snibk
The Audio Effects tab is no longer empty! I've set up a system that lets me easily add natively available audio effects into the GUI, and the interface seems to work fairly well. Due to space limitati...
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Somewhat learning Godot's theme system... (b0.4)
January 23, 2022
by
snibk
A fairly pertinent thing I wanted to update regarding this tool was the use of the default Godot theme. Even if the new UI didn't look necessarily better, I wanted it to be an opportunity to start to...
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